Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Shelton McDonald foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Failed to qualify for Field Researcher (Scholar). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Surrounded and outnumbered by the enemy, Shelton McDonald hold out until relief arrives. |
4 |
33 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
4 |
33 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
34 |
Assigned to an urbanised planet torn by war. |
5 |
37 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Continued as Army (Cavalry). |
6 |
41 |
Injured. |
7 |
41 |
Became a Agent (Intelligence). |
7 |
44 |
Accepted a deal with criminal or other figure under investigation. |
8 |
44 |
Failed to qualify for Physician (Scholar). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
52 |
Find valuable salvage. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |