Retired Petty Officer, 3rd class Sim Bailey  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 52 M 8 (0) 1 (-2) 2 (-2) 9 (1) 5 (-1) 5 (-1)812955
Traditional
 
Skills
Admin 0
Advocate 0
Art (Presentation) 0
Astrogation 0
Athletics 0
Broker 0
Carouse 1
Deception 0
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 3
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class23
Scout Surveyor 01
Drifter Scavenger 24
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Cleo Shelton Ally 2 0 4 2 Azhanti (M/45)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 24 Refuse to abuse Sim Bailey's position for profit.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 30 During a battle, defeat or victory depends on Sim Bailey's actions. The ship suffers severe damage and Sim Bailey is blamed for the disaster. Sim Bailey is court - martialled and discharged.
4 30 Became a Scout (Surveyor).
4 33 Sim Bailey have no idea what happened to Sim Bailey – they found Sim Bailey's ship drifting on the fringes of friendly space.
5 33 Failed to qualify for Merchant Academy.
5 33 Became a Drifter (Scavenger).
5 36 Suffer from a life-threatening illness.
6 36 Entered Merchant Academy with the Business curriculum.
6 40 Spent the college years partying.
6 40 Dropped out of the merchant academy.
7 40 Continued as Drifter (Scavenger).
7 43 Attacked by enemies that Sim Bailey easily defeat.
7 43 Gain Enemy if Sim Bailey don't already have one.
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Continued as Drifter (Scavenger).
8 48 Promoted to Drifter (Scavenger) rank 2.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Drifter (Scavenger).
9 49 Severely injured. Fully recovered. Owe 10,000 for medical bills.
10 49 Aging Crisis. Owe 40,000 for medical bills.
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