Sim Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 52 M 8 (0) 7 (0) 3 (-1) 10 (1) 5 (-1) 9 (1)873A59
Visual
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Navigation 0
Pilot 0
Profession (Hostile Environment/High-G) 1
Profession (Worker/Polymers) 1
Recon 0
Seafarer (Personal) 1
Stealth 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class35
Drifter Barbarian 01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Treva Kennedy Ally 4 0 0 0 Libert (F/83)
Rolla Harrison Enemy 0 6 1 2 Zaris (M/38)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Made lifelong friends. Gain 1 Allies.
1 25 Left the colonies.
2 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 27 Vessel participates in a diplomatic mission.
2 29 Forced to continue current assignment
2 29 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 29 Continued as Navy (Engineer/Gunner).
3 31 Sim Ford foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 33 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 33 Continued as Navy (Engineer/Gunner).
4 37 Vessel participates in a notable military engagement.
5 37 Attempted to change assignments.
5 37 Failed to qualify for Line/Crew (Navy).
5 37 Continued as Navy (Engineer/Gunner).
5 39 Gained a contact.
5 41 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 41 Continued as Navy (Engineer/Gunner).
6 44 Abuse Sim Ford's position for profit.
6 45 Attempt at commissioned failed.
6 45 Forced to muster out.
7 45 Became a Drifter (Barbarian).
7 46 Find valuable salvage.
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