Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
30 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Simeon Hopkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Simeon Hopkins is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Simeon Hopkins as an Enemy. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Simeon Hopkins join a gambling circle on board. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Entertainer (Artist). |
7 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
48 |
Simeon Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
48 |
Failed to qualify for Corporate (Citizen). |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
49 |
Simeon Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |