Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Spencer Mckinney's work ends up coming home with Spencer Mckinney, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
23 |
An expedition or voyage goes wrong, leaving Spencer Mckinney stranded in the wilderness. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Spencer Mckinney learn something Spencer Mckinney should not have – a corporate secret, a political scandal – which Spencer Mckinney can profit from illegally. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Spencer Mckinney aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Became a Drifter (Wanderer). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Attacked by enemies that Spencer Mckinney easily defeat. |
7 |
38 |
Gain Enemy if Spencer Mckinney don't already have one. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Attacked by enemies that Spencer Mckinney easily defeat. |
8 |
44 |
Gain Enemy if Spencer Mckinney don't already have one. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
50 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |