Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Injured. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
A rival researcher blackens Stanley Sim's name or steals Stanley Sim's research. Gain a Rival. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Scientist) with previous rank. |
6 |
39 |
Advanced training in a specialist field. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Scholar (Field Researcher). |
7 |
46 |
Good fortune |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
46 |
Voluntarily left Field Researcher |
8 |
46 |
Became a Scout (Explorer). |
8 |
50 |
Spend several years jumping from world to world in Stanley Sim's scout ship. |