Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attacked by enemies that Stephen Miles easily defeat. |
3 |
30 |
Gain Enemy if Stephen Miles don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Betrayed by a friend. One of Stephen Miles's Contacts or Allies betrays Stephen Miles, ending Stephen Miles's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Scout (Courier). |
6 |
42 |
Stephen Miles survey an alien world. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Spend several years jumping from world to world in Stephen Miles's scout ship. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Voluntarily left Courier |
8 |
46 |
Became a Citizen (Colonist). |
8 |
50 |
Stephen Miles's business expands, Stephen Miles's corporation grows, or the colony thrives. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |