Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Sterling McPherson learn something Sterling McPherson should not have – a corporate secret, a political scandal – which Sterling McPherson can profit from illegally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Sterling McPherson learn something Sterling McPherson should not have – a corporate secret, a political scandal – which Sterling McPherson can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Voluntarily left Corporate |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Spend several years jumping from world to world in Sterling McPherson's scout ship. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Voluntarily left Explorer |
6 |
38 |
Became a Merchant (Broker). |
6 |
40 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Risk Sterling McPherson's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Sterling McPherson's normal circles. Gain a Contact. |