Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Steven Grant's ship is damaged, and Steven Grant have to hitch-hike Steven Grant's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Refuse to abuse Steven Grant's position for profit. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
29 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Voluntarily left Flight |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
32 |
Make a breakthrough in Steven Grant's field. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
37 |
An expedition or voyage goes wrong, leaving Steven Grant stranded in the wilderness. |
6 |
37 |
Became a Merchant (Broker). |
6 |
39 |
Make an unexpected connection outside Steven Grant's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
Given advanced training in a specialist field |
8 |
45 |
Continued as Merchant (Broker). |
8 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
49 |
Promoted to Merchant (Broker) rank 2. |