Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A job goes wrong, forcing Stewart Male to flee off-planet. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
A good deal ensures Stewart Male is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Stewart Male's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Stewart Male retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Failed to qualify for Artist (Entertainer). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Navy (Flight) with the new title Crewman. |
9 |
49 |
Stewart Male is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |