Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Sullivan Skidd far from home. |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Sullivan Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
38 |
Good fortune. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |