Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Ta-webep is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Ta-webep run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Injured. |
3 |
26 |
Gain Enemy if Ta-webep don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Infantry) with the new title Private. |
5 |
34 |
Given a special assignment or duty in Ta-webep's unit. |
5 |
35 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
35 |
Continued as Army (Infantry). |
6 |
37 |
Surrounded and outnumbered by the enemy, Ta-webep hold out until relief arrives. |
6 |
39 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Army (Infantry). |
7 |
43 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Became a Citizen (Corporate). |
8 |
44 |
Spent time maintaining and using heavy vehicles. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
49 |
Ta-webep gain experience in a technical field as a computer operator or surveyor. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |