Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Taylor Johnston left the community. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Taylor Johnston foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Abuse Taylor Johnston's position for profit. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
37 |
Taylor Johnston is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
37 |
Became a Entertainer (Performer). |
6 |
41 |
Criticised a questionable political leader on Taylor Johnston's homeworld, causing his downfall. Gain an Enemy |
6 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Taylor Johnston far from home. |
6 |
41 |
Promoted to Entertainer (Performer) rank 1. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
47 |
Gained a contact. |
8 |
49 |
Promoted to Entertainer (Performer) rank 2. |