Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Ted Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
23 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
4 |
25 |
Failed to qualify for Law Enforcement (Agent). |
4 |
25 |
Returned to Drifter (Wanderer). |
4 |
26 |
Survived a risky adventure but gained nothing. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Failed to qualify for Corporate Agent (Agent). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Switched to Army (Army Support) with previous rank. |
6 |
32 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
7 |
32 |
Became a Merchant (Free Trader). |
7 |
36 |
Given advanced training in a specialist field |
8 |
36 |
Continued as Merchant (Free Trader). |
8 |
38 |
Ted Gregory's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Retired. |
9 |
40 |
Good fortune. |
10 |
43 |
Gained a contact. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |