Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Ted Hegan refused an offer of inducements to betray Ted Hegan's faith. Gain 4 enemies. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Ted Hegan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Ted Hegan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Go undercover to investigate an enemy. |
4 |
29 |
Moved to a new world. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Ted Hegan's work ends up coming home with Ted Hegan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
Ted Hegan's ship is damaged, and Ted Hegan have to hitch-hike Ted Hegan's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 2 Contacts. Gain 1 Enemies. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Suffer from a life-threatening illness. |
9 |
45 |
Failed to qualify for Free Trader (Merchant). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
49 |
Promoted to Drifter (Barbarian) rank 1. |