Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Terrence Reid is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Terrence Reid as an Enemy. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Gain Enemy if Terrence Reid don't already have one. |
4 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
40 |
Became a Scout (Courier). |
7 |
44 |
Terrence Reid spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Terrence Reid's ship is damaged, and Terrence Reid have to hitch-hike Terrence Reid's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 4 Contacts. Gain 3 Enemies. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
When dealing with an alien race, Terrence Reid have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Explorer (Scout). |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Psychologically damaged by Terrence Reid's time in the scouts. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |