Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong and Theo McKinnon is sent to prison. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
6 |
38 |
Voluntarily left Engineer/Gunner |
6 |
38 |
Became a Citizen (Colonist). |
6 |
40 |
Theo McKinnon is rewarded for Theo McKinnon's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
45 |
Became a Entertainer (Journalist). |
8 |
47 |
An investigation, tour, project or expedition goes wrong, stranding Theo McKinnon far from home. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |