Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Risk Tobe Risewell's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Voluntarily left Law Enforcement |
6 |
37 |
Became a Scout (Explorer). |
6 |
39 |
Tobe Risewell have no idea what happened to Tobe Risewell – they found Tobe Risewell's ship drifting on the fringes of friendly space. |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A sudden war destroys Tobe Risewell's trade routes and contacts, forcing Tobe Risewell to flee that region of space. |
9 |
48 |
Gain rebels as Enemy |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |