Tomothy Palmer  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ziadd 52 M 8 (0) 2 (-2) 6 (0) 4 (-1) 10 (1) 7 (0)None8264A7
Persistent, Conservative
 
Skills
Advocate 1
Athletics (Endurance) 1
Broker 0
Carouse 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Mechanic 2
Persuade 1
Recon 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Marine Ground Assault Marine01
Merchant Free Trader 12
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Jeffery Baker Ally 3 0 1 3 Kedepu (M/27)
Carey Ronald Enemy 0 2 2 0 Irhadre (M/31)
Carey Ronald gained power at the expense of a third party who now blames the character.
Adline Brook Enemy 0 6 1 4 Ziadd (F/14)
Adline Brook gains in influence.
Berry McDonaugh Enemy 0 2 1 1 Ziadd (M/23)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Risk Tomothy Palmer's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Tomothy Palmer's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Given advanced training in a specialist field
4 34 Forced to muster out.
5 34 Failed to qualify for Law Enforcement (Agent).
5 34 Submitted to the draft.
5 34 Became a Marine (Ground Assault) with the new title Marine.
5 36 Scarred. Fully recovered. Owe 2,500 for medical bills.
6 36 Switched to Merchant (Free Trader).
6 38 Tomothy Palmer's business or ship thrives.
6 40 Promoted to Merchant (Free Trader) rank 1.
7 40 Continued as Merchant (Free Trader).
7 41 Tomothy Palmer's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 41 Became a Drifter (Wanderer).
8 45 Attacked by enemies and injured.
8 45 Injured.
8 45 Gain Enemy if Tomothy Palmer don't already have one.
9 45 Continued as Drifter (Wanderer).
9 47 Encounter a Psionic institute.
9 47 Tested for psionic powers
9 49 Promoted to Drifter (Wanderer) rank 1.
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