Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Turner Broderib survey an alien world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
Turner Broderib's scout ship is one of the first on the scene to rescue the survivors of a disaster but Turner Broderib fail to help. Gain an Enemy. |
3 |
29 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Turner Broderib's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Psychologically damaged by Turner Broderib's time in the scouts. |
7 |
41 |
Became a Citizen (Worker). |
7 |
45 |
A revolution, attack or other unusual event throws Turner Broderib's life into chaos, forcing Turner Broderib to leave the planet. |
8 |
45 |
Became a Merchant (Broker). |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
49 |
Promoted to Merchant (Broker) rank 1. |