Retired 4th Officer Udgarma  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 52 M 1 (-2) 5 (-1) 1 (-2) 5 (-1) 8 (0) 12 (2)15158C
Matted hair, Friendly, Always has a vacant stare
 
Skills
Admin 1
Athletics (Dexterity) 2
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer 0
Gun Combat 0
Mechanic 3
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman11
Rogue Enforcer 11
Merchant Merchant Marine 4th Officer25
Drifter Wanderer 01
Entertainer Journalist 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Elsie Tow Ally 5 0 1 0 Cassilldan (F/52)
Daphne Priest Contact 1 0 1 2 Cafadan (F/21)
Daphne Priest is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 21 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Attempted to change assignments.
2 22 Switched to Rogue (Enforcer) with previous rank.
2 26 A job goes wrong, forcing Udgarma to flee off-planet.
3 26 Failed to qualify for Courier (Scout).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Udgarma's business or ship thrives.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 33 A good deal ensures Udgarma is living the high life for a few years.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 A series of bad deals and decisions force Udgarma into bankruptcy. Udgarma salvages what Udgarma can.
6 35 Became a Drifter (Wanderer).
6 36 Lightly injured, no permanent damage. Fully recovered.
7 36 Became a Entertainer (Journalist).
7 39 An investigation, tour, project or expedition goes wrong, stranding Udgarma far from home.
8 39 Entered Merchant Academy with the Shipboard curriculum.
8 41 Moved to a new world.
8 43 Graduated.
9 43 Aging Crisis. Owe 10,000 for medical bills.
9 43 Retired at age 43.
9 43 Returned to Merchant (Merchant Marine).
9 47 Make an unexpected connection outside Udgarma's normal circles. Gain a Contact.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Continued as Merchant (Merchant Marine).
10 48 Given advanced training in a specialist field
10 51 Forced to muster out.
11 51 Aging Crisis. Owe 20,000 for medical bills.
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