Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
26 |
Left the colonies with honors. |
1 |
26 |
Tested for psionic powers |
2 |
26 |
Became a Rogue (Thief). |
2 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
30 |
Promoted to Rogue (Thief) rank 1. |
3 |
30 |
Continued as Rogue (Thief). |
3 |
31 |
Involved in the planning of an impressive heist. |
3 |
34 |
Promoted to Rogue (Thief) rank 2. |
4 |
34 |
Continued as Rogue (Thief). |
4 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Continued as Rogue (Thief). |
5 |
40 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Continued as Rogue (Thief). |
6 |
46 |
Betrayed by a friend. One of Urkiiush Iiirgu's Contacts or Allies betrays Urkiiush Iiirgu, ending Urkiiush Iiirgu's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
50 |
Risk Urkiiush Iiirgu's fortune on a possibility lucrative deal and win. |
7 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
50 |
Retired at age 50. |