Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Involved in the planning of an impressive heist. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
A crime lord considers Vern Mitchell his protégé. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
A good deal ensures Vern Mitchell is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Vern Mitchell's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Vern Mitchell's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
A new romantic starts. Gain an Ally. |