Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Refuse to abuse Vernie Tow's position for profit. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Flight |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Vernie Tow blame Vernie Tow's commander. Gain commander as Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Entered Merchant Academy with the Business curriculum. |
5 |
35 |
Study Seafarer (Ocean Ships) as a hobby. |
5 |
35 |
Graduated. |
6 |
35 |
Became a Merchant (Broker). |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Risk Vernie Tow's fortune on a possibility lucrative deal and win. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
Given advanced training in a specialist field |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Vernie Tow aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |