Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Vincent Mar is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Drafted into Engineer/Gunner |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Advanced training in a specialist field. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Special assignment or duty on board ship. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Voluntarily left Engineer/Gunner |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Vincent Mar's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Vincent Mar's normal circles. Gain a Contact. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
49 |
Good fortune |