Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A revolution, attack or other unusual event throws Walker Kinghead's life into chaos, forcing Walker Kinghead to leave the planet. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Scholar (Scientist). |
5 |
33 |
Advanced training in a specialist field. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
41 |
Assigned to work on a secret project for a patron or organisation. |
8 |
44 |
Continued as Scholar (Field Researcher). |
8 |
48 |
Refuse to join a cheat in some fashion. |
9 |
48 |
Continued as Scholar (Field Researcher). |
9 |
51 |
Refuse to join a cheat in some fashion. |
9 |
52 |
Promoted to Scholar (Field Researcher) rank 1. |