Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Walter Gibson's Contacts or Allies betrays Walter Gibson, ending Walter Gibson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Ground Assault (Marine). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Became a Citizen (Corporate). |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
46 |
Go undercover to investigate an enemy. |
7 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Rewarded for a successful mission. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |