Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Washington Steeves 's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Gained a contact. |
4 |
28 |
Voluntarily left Barbarian |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies that Washington Steeves easily defeat. |
6 |
37 |
Gain Enemy if Washington Steeves don't already have one. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies that Washington Steeves easily defeat. |
8 |
47 |
Gain Enemy if Washington Steeves don't already have one. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Offered job by a patron. Now owe him a favor. |
9 |
52 |
Forced to muster out. |