We-tabe  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 52 M 5 (-1) 1 (-2) 1 (-2) 8 (0) 1 (-2) 7 (0)511817
Happy go lucky, Motherly
 
Skills
Animals 0
Athletics 0
Broker 2
Carouse 2
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 2
Language (Floriani (Florian League)) 1
Mechanic 0
Medic 0
Melee (Unarmed) 2
Navigation 0
Persuade 0
Profession (Worker/Religion) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Wanderer 02
Prisoner Inmate 01
Prisoner Thug 01
Prisoner Fixer 01
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Spent the college years partying.
1 25 Left the colonies.
2 25 Became a Merchant (Merchant Marine) with the new title Crewman.
2 28 Risk We-tabe's fortune on a possibility lucrative deal and win.
3 29 Continued as Merchant (Merchant Marine).
3 32 Imperial trade restrictions force We-tabe out of business.
4 32 Became a Drifter (Wanderer).
4 33 Attempted a risky adventure and was wildly successful.
5 36 Continued as Drifter (Wanderer).
5 37 Attempted a risky adventure and was sent to prison.
6 40 Became a Prisoner (Inmate).
6 43 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 44 Switched to Prisoner (Thug) with previous rank.
7 47 Attmped but failed to save a guard or prison officer.
7 48 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
8 48 Switched to Prisoner (Fixer) with previous rank.
8 51 Injured. Fully recovered. Owe 5,000 for medical bills.
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