Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Assigned to a peacekeeping role. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Accused of a crime |
3 |
30 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Became a Prisoner (Inmate). |
4 |
33 |
Offended a prison gang Wilmer Day tried to join. Gain an Enemy. |
5 |
34 |
Continued as Prisoner (Inmate). |
5 |
36 |
Parole hearing. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
39 |
A police detective or rival criminal forces Wilmer Day to flee and vows to hunt Wilmer Day down. Gain an Enemy. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Betrayed by a friend. One of Wilmer Day's Contacts or Allies betrays Wilmer Day, ending Wilmer Day's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Given specialist training in vehicles. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |