Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Wilton Sweet's ship is damaged, and Wilton Sweet have to hitch-hike Wilton Sweet's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Wilton Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Wilton Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
52 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |