Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Winston Franklin don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Gain Enemy if Winston Franklin don't already have one. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Winston Franklin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Scout (Courier). |
6 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Surveyor) with previous rank. |
7 |
42 |
When dealing with an alien race, Winston Franklin have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Winston Franklin come into conflict with a splinter group Winston Franklin's own religion which maintains Winston Franklin's version is the wrong one. Gain 3 Rivals. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |