Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Worth Welch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
25 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Worth Welch's job. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
40 |
Became a Entertainer (Journalist). |
7 |
42 |
Gain a patron in the arts. Gain an Ally |
7 |
44 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
44 |
Continued as Entertainer (Journalist). |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Entertainer (Journalist). |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |