Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Wright McNamara is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
34 |
Attacked by enemies that Wright McNamara easily defeat. |
5 |
34 |
Gain Enemy if Wright McNamara don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Wright McNamara's Contacts or Allies betrays Wright McNamara, ending Wright McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
41 |
Wright McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Colonist (Citizen). |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Good fortune |
8 |
45 |
Forced to muster out. |
9 |
45 |
Failed to qualify for Corporate (Citizen). |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
47 |
Scarred. Owe 5,000 for medical bills. |
10 |
47 |
Became a Citizen (Worker). |
10 |
50 |
Advanced training in a specialist field. |
10 |
51 |
Promoted to Citizen (Worker) rank 1. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |