Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which A-be blame A-be's commander. Gain commander as Enemy. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
29 |
Drafted into Merchant Marine |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Imperial trade restrictions force A-be out of business. |
6 |
30 |
Returned to Drifter (Barbarian). |
6 |
33 |
Attacked by enemies that A-be easily defeat. |
6 |
33 |
Gain Enemy if A-be don't already have one. |
6 |
34 |
Forced to muster out. |
7 |
34 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Retired. |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Moved to a new world. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |