Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Scarred. Fully recovered. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
37 |
Abram Sherris spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
When dealing with an alien race, Abram Sherris botch an opportunity to gather extra intelligence about them. |
6 |
41 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Abram Sherris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abram Sherris fail to help. Gain an Enemy. |
7 |
45 |
Abram Sherris's ship is damaged, and Abram Sherris have to hitch-hike Abram Sherris's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 1 Contacts. Gain 1 Enemies. |
8 |
46 |
Voluntarily left Courier |
8 |
46 |
Failed to qualify for Corporate Agent (Agent). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Attempted a risky adventure and was wildly successful. |