Addie Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 53 M 6 (0) 6 (0) 9 (1) 7 (0) 6 (0) 11 (1)66976B
Unselfish, Destructive
 
Skills
Art (Presentation/Holography) 1
Astrogation 0
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Gun Combat 0
Language 0
Mechanic 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 2
Steward 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Merchant Merchant Marine 4th Officer24
Drifter Wanderer 02
Entertainer Artist 11
 
Name Type Affinity Enmity Power Influence Species
Harrison Suthmeer Enemy 0 3 2 5 Lancian (M/72)
Harrison Suthmeer has negatively life-changing event.
Hiram Edwards Ally 2 0 5 0 Urunishani (M/52)
Carol Owens Contact 2 1 2 1 Zhodani, Imperium (F/41)
Johnie Cause Enemy 0 2 5 2 Zhodani, Imperium (M/41)
Izetta Powlett Rival 1 2 2 0 Cassilldan (F/48)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Spend several years jumping from world to world in Addie Norman's scout ship.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 23 Addie Norman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Addie Norman fail to help. Gain an Enemy.
2 23 Addie Norman have no idea what happened to Addie Norman – they found Addie Norman's ship drifting on the fringes of friendly space.
2 26 Forced to muster out.
3 26 Failed to qualify for Free Trader (Merchant).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 32 Make an unexpected connection outside Addie Norman's normal circles. Gain a Contact.
5 34 Continued as Merchant (Merchant Marine).
5 35 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Imperial trade restrictions force Addie Norman out of business.
7 42 Failed to qualify for Cavalry (Army).
7 42 Became a Drifter (Wanderer).
7 44 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 46 Continued as Drifter (Wanderer).
8 49 Betrayed by a friend. One of Addie Norman's Contacts or Allies betrays Addie Norman, ending Addie Norman's career. That Contact or Ally becomes a Rival or Enemy.
9 49 Became a Entertainer (Artist).
9 53 An investigation, tour, project or expedition goes wrong, stranding Addie Norman far from home.
9 53 Promoted to Entertainer (Artist) rank 1.
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