Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Admiral Carson is rewarded for Admiral Carson's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Admiral Carson befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
A revolution, attack or other unusual event throws Admiral Carson's life into chaos, forcing Admiral Carson to leave the planet. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
33 |
A police detective or rival criminal forces Admiral Carson to flee and vows to hunt Admiral Carson down. Gain an Enemy. |
6 |
33 |
Failed to qualify for Corporate Agent (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Courier). |
6 |
34 |
When dealing with an alien race, Admiral Carson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
37 |
Continued as Scout (Courier). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Gained a contact. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |