Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Adrian Hayes is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Adrian Hayes refuse to secretly provide religious rites for a dying leader or noble, because they do not share Adrian Hayes's faith. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Adrian Hayes secretly provide religious rites for a dying leader or noble, although they do not share Adrian Hayes's faith. Gain an Ally in the family and a Rival who disagrees with Adrian Hayes's choice. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Adrian Hayes have been following false teachings! |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
Amnesia. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
39 |
Adrian Hayes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Adrian Hayes's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
44 |
A good deal ensures Adrian Hayes is living the high life for a few years. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
50 |
Adrian Hayes's ship or starport is destroyed by criminals. Gain them as an Enemy. |