Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Alice Mcarthy's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Alice Mcarthy's trade routes and contacts, forcing Alice Mcarthy to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Alice Mcarthy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Failed to qualify for Physician (Scholar). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
39 |
Attacked by enemies that Alice Mcarthy easily defeat. |
6 |
39 |
Gain Enemy if Alice Mcarthy don't already have one. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
44 |
Survived a risky adventure but gained nothing. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Returned to Believer (Holy Warrior). |
9 |
48 |
Alice Mcarthy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Failed to qualify for Corporate (Citizen). |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |