Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Alonza Lord left the community. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong and Alonza Lord is stranded behind enemy lines. Ejected from the service. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Alonza Lord's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Alonza Lord's business or ship thrives. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A sudden war destroys Alonza Lord's trade routes and contacts, forcing Alonza Lord to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Scholar (Scientist). |
7 |
39 |
Make a breakthrough in Alonza Lord's field. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
44 |
Make a breakthrough in Alonza Lord's field. |
8 |
46 |
Promoted to Scholar (Scientist) rank 2. |
9 |
46 |
Voluntarily left Scientist |
9 |
46 |
Failed to qualify for Colonist (Citizen). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
48 |
Gained a contact. |