Alphonso Lamb  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ayansh'i 53 M 4 (-1) 3 (-1) 2 (-2) 6 (0) 10 (1) 8 (0)6 (0)4326A8
Rapturous, Decisive, Loyal to family
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Electronics (Comms) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner 0
Mechanic 2
Pilot (Small Craft) 2
Streetwise 1
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class24
Agent Law Enforcement Rookie01
Drifter Scavenger 13
Scout Surveyor 01
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Bernie Peters Ally 4 0 3 0 Geonee (M/23)
Cleo Wells Enemy 0 6 0 0 Ayansh'i (F/59)
Cleo Wells is a questionable figure such as a criminal, pirate or disgraced noble.
Francis Mar Rival 1 2 0 4 Kedepu (M/28)
Odie Richards Enemy 0 2 1 4 Ayansh'i (F/47)
Odie Richards has negatively life-changing event.
Donnie Candy Ally 5 0 0 1 Ayansh'i (M/13)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Become leader in social movement.
1 21 Gain an Ally and an Enemy.
1 21 Dropped out of the psionic community.
2 21 Failed to qualify for Performer (Entertainer).
2 21 Submitted to the draft.
2 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Alphonso Lamb is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 25 Continued as Navy (Engineer/Gunner).
3 27 Special assignment or duty on board ship.
3 29 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 29 Continued as Navy (Engineer/Gunner).
4 31 Vessel participates in a notable military engagement.
4 33 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 33 Continued as Navy (Engineer/Gunner).
5 34 During a battle, defeat or victory depends on Alphonso Lamb's actions. Alphonso Lamb actions lead to an honorabe discharge.
6 34 Became a Agent (Law Enforcement) with the new title Rookie.
6 36 Life ruined by a criminal gang. Gain the gang as an Enemy
7 36 Failed to qualify for Merchant Marine (Merchant).
7 36 Became a Drifter (Scavenger).
7 39 Find an Alien Artifact.
8 40 Continued as Drifter (Scavenger).
8 44 Promoted to Drifter (Scavenger) rank 1.
9 44 Continued as Drifter (Scavenger).
9 48 Alphonso Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 48 Became a Scout (Surveyor).
10 49 When dealing with an alien race, Alphonso Lamb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
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