Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Artist (Entertainer). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Failed to qualify for Intelligence (Agent). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
32 |
Continued as Merchant (Merchant Marine). |
4 |
35 |
Given advanced training in a specialist field |
4 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
36 |
Continued as Merchant (Merchant Marine). |
5 |
40 |
Make an unexpected connection outside Alvie Tabiner's normal circles. Gain a Contact. |
5 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
40 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Birth or Death involving a family member or close friend. |
6 |
44 |
Forced to continue current assignment. |
6 |
44 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
44 |
Continued as Merchant (Merchant Marine). |
7 |
48 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
48 |
Continued as Merchant (Merchant Marine). |
8 |
52 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |