Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Birth or Death involving a family member or close friend. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Spend time with an alien race. Gain a contact. |
4 |
32 |
Forced to continue current assignment |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Scarred. Fully recovered. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Severely injured. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Attempted a risky adventure and was sent to prison. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Prisoner (Inmate). |
9 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |