Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Ambrose Peters is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Ambrose Peters faith is shaken. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Ambrose Peters come into conflict with a splinter group Ambrose Peters's own religion which maintains Ambrose Peters's version is the wrong one. Gain 3 Rivals. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Ambrose Peters's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Ambrose Peters do not know what happened to Ambrose Peters. There is a gap in Ambrose Peters's memory. |
6 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Ambrose Peters come into conflict with a splinter group Ambrose Peters's own religion which maintains Ambrose Peters's version is the wrong one. Gain 3 Rivals. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Scarred. Owe 5,000 for medical bills. |
7 |
42 |
Gain Enemy if Ambrose Peters don't already have one. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Ambrose Peters do not know what happened to Ambrose Peters. There is a gap in Ambrose Peters's memory. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
47 |
Ambrose Peters faith is shaken. |