Retired Corporal Ambrose Whitlock  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 53 M 8 (0) 7 (0) 1 (-2) 6 (0) 5 (-1) 4 (-1)871654
Lecherous, Goofy, Coarse
 
Skills
Admin 0
Advocate 1
Animals 0
Astrogation 1
Broker 0
Diplomat 0
Electronics 0
Flyer (Grav) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Leadership 0
Melee (Blade) 1
Melee (Unarmed) 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 02
Marine Ground Assault Corporal23
Scout Surveyor 03
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Claud Spice Ally 4 0 0 1 Azhanti (M/53)
Claud Spice belongs to an uncommon alien species.
Myrtis Ruiz Contact 1 1 0 3 Azhanti (F/78)
Tennie Sheils Enemy 0 2 1 1 Azhanti (F/26)
Granville Cheyne Enemy 0 4 5 0 Darrian, Imperium (M/40)
Raul Willoby Enemy 0 3 2 1 Azhanti (M/13)
Vina Miles Enemy 0 2 0 2 Irhadre (F/12)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Advanced training in a specialist field.
2 22 Continued as Citizen (Corporate).
2 25 Severely injured. Fully recovered. Owe 7,500 for medical bills.
3 25 Became a Marine (Ground Assault) with the new title Marine.
3 27 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 29 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
4 29 Continued as Marine (Ground Assault).
4 31 Assigned to a black ops mission.
4 33 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
5 33 Attempted to change assignments.
5 33 Failed to qualify for Marine Support (Marine).
5 33 Continued as Marine (Ground Assault).
5 36 Ambrose Whitlock is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6 36 Failed to qualify for Enforcer (Rogue).
6 36 Submitted to the draft.
6 36 Became a Scout (Surveyor).
6 37 When dealing with an alien race, Ambrose Whitlock botch an opportunity to gather extra intelligence about them.
6 37 Ambrose Whitlock's ship is damaged, and Ambrose Whitlock have to hitch-hike Ambrose Whitlock's way back across the stars to the nearest scout base.
6 37 Gain 1 Contacts. Gain 3 Enemies.
7 40 Continued as Scout (Surveyor).
7 43 Ambrose Whitlock's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ambrose Whitlock fail to help. Gain an Enemy.
7 43 Nearly killed. Owe 30,000 for medical bills.
8 44 Continued as Scout (Surveyor).
8 48 Psychologically damaged by Ambrose Whitlock's time in the scouts.
9 48 Failed to qualify for Free Trader (Merchant).
9 48 Became a Drifter (Wanderer).
9 50 Ambrose Whitlock run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Retired at age 50.
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