Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Anderson Hawkins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Anderson Hawkins do not know what happened to Anderson Hawkins. There is a gap in Anderson Hawkins's memory. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
32 |
Find Ancient Technology. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Drafted into Law Enforcement |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
42 |
Returned to Agent (Law Enforcement). |
8 |
43 |
Go undercover to investigate an enemy. |
8 |
43 |
Betrayed by a friend. One of Anderson Hawkins's Contacts or Allies betrays Anderson Hawkins, ending Anderson Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Anderson Hawkins faith is shaken. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |