Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Gained a contact. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Drafted into Star Marine |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
38 |
A mission goes disastrously wrong due to Andres Clubb's commander’s error or incompetence, but Andres Clubb survive. |
5 |
38 |
Report commander and gain an Enemy. |
5 |
38 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
41 |
A mission goes wrong and Andres Clubb is stranded behind enemy lines. Ejected from the service. |
7 |
41 |
Became a Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Andres Clubb's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
47 |
Moved to a new world. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
52 |
Embroiled in legal trouble. |