Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Angus Kildare do not know what happened to Angus Kildare. There is a gap in Angus Kildare's memory. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
28 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
33 |
Works is especially well received and popular, making Angus Kildare a minor celebrity |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Angus Kildare far from home. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Voluntarily left Free Trader |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
45 |
Angus Kildare run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |