Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Arley Kerran far from home. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Switched to Entertainer (Artist). |
5 |
36 |
Arley Kerran is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
39 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Voluntarily left Wanderer |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Arley Kerran aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
49 |
Find valuable salvage. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
53 |
Arley Kerran do not know what happened to Arley Kerran. There is a gap in Arley Kerran's memory. |